In battle mode, one player plays as the Doom Slayer, while another two players fight him as one of a handful of demons. While the previous game's multiplayer suite was lacking compared to its single-player mode (in part because it delayed on a different developer and gameplay), Bethesda promises battlemode is 'build from the same Doom combat DNA you know and love.' Next, we were shown battlemode, a new multiplayer mode. It's also got a heated chainsaw, blaster, and missile barrage at its disposal, making it look like a pretty fearsome opponent. The presentation first introduced the doom hunter, a new type of demon fused to a metallic chassis that allows it to float around the battlefield. The extended presentation of the game included the introduction of new enemy type and multiplayer mode.
This year's QuakeCon wouldn't have been complete without some new gameplay of Doom Eternal, and during the con's keynote presentation, that's exactly what we got.